Spark Brilliance is an Austin company, dedicated to taking gaming forward through new frontiers never before traveled by the industry. In today's day and age, gamers are divided into hard-core and casual, and games have largely worked to mostly appeal to only one of the two demographics. We strive to bridge that gap and solve other major issues in the games industry by doing things that have never before been done (or do old things in new ways!). Whether you're a fan of the old-school challenging games, or prefer the games more commonly found on social media sites, if you like games, you are our target audience.
Glen Sanger - Producer, Writer, Creative Director, Co-Founder
Glen Sanger is the man of many hats, and the primary management force behind Spark Brilliance. He has a lifetime of experience in the Austin Games Industry, and is the son of game audio legend George ‘The Fat Man’ Sanger. Through gaming, Sanger's life went from that of an outcast nerd to Alpha-Geek. His goal is to use gaming as a medium to improve the lives of others to the same extent. His hobbies include pop-culture references, puns, singing, and acting.
James Feeman - Lead Designer, Co-Founder
James Feeman has been designing games for more than six years and has a degree in Game Art & Animation from Champlain College. Growing up the child of a PC magazine worker, he was exposed to board and card games early in his life, an interest that became a career-making passion. James has since then helped create three games and has experience as a project director. He also owns a small business specializing in commissioned art projects.
Vincent'V' Hill - Lead Artist
Vincent Hill has been drawing for his entire life, without stop, which is why he didn't have time to write up his own bio. He enjoys monsters, dinosaurs, creatures of the deep, and other creatures that would kill you if given half the chance. The only things he likes better than this are creating such creatures and making the exceptionally good looking Producer write his bios for him. If he didn't draw for us, he'd be finishing his degree in Biology so he could render his creations in the flesh.
